|Dimensions||5.2 × .6 × 8 in|
Faerytales of Deweot, Adventure 2
Impish faeries, evil pirates, and chivalrous hearts, tossed together on the high seas!
A wager among faeries never bodes well for humanity. Mattrinka Grovyer knows it, yet he finds himself stuck in the midst of faery squabbles. Matt is sure there’s a better way to get spices for their cookery than capturing the ten most dangerous pirates alive. But once chosen by a faery, there’s not much a man can do about it. Will Matt manage to win Durgum’s bet, rid the seas of pirates, open the way for spices inland, and still keep from being turned into a newt?
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